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Make a menu with undergroups and many functions

Hello , I want to make a menu with a blueprint but i don't know how i can could do that. I want a complex menu like dishonered , cod or other big titels (my main Problem os to scale the text with the displaysize) ... Can someone say me basic functions and events that are basic for menus ?

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asked May 30 '14 at 10:45 PM in Blueprint Scripting

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avatar image DJMidKnight May 31 '14 at 08:27 PM

I guess it depends on if you are trying to do something like Slate or a Canvas HUD..

You could look at the TextRender component documentation

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