Spawn Per Unit on moving PlayerPawn
I try to Spawn a Ribbon behind my moving pawn.
The problem is, that it doesn´t start spawning at the beginning when I start moving. I have to rotate many times until it works.
I already found out that it works when I set my currentforwardspeed and currentrightspeed to fixed values.
this are global variables wich are set by my axisinput events. When I set them i.e. to 1000 the ribbon spawns immediatly.
asked Oct 07 '16 at 12:56 PM in Using UE4
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