How to do basic fluids?
I am making a cooking game and want to have tomato/pizza sauce. So I want to make a red fluid that is somewhat thick. Is there a good place to start on this or some open source asset stuff I can download and build off of?
asked Oct 07 '16 at 03:57 PM in Using UE4
If you want fluids in your game you could take a look at Nvidia FleX, you will have to build the engine from source to use it however so you should read up on how to do that. When on the below page make sure you select the GitHub repositry for UE4 and don't just download the SDK
Hope that helps
answered Oct 07 '16 at 04:09 PM
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