How to unload level Streams ?
Hi, im my project i have a persistant level (Main_Map) and a sub level (Collection_Map)
This two levels have a HUD and a button to go from Main_Map to Collection_Map and return
When i Test, i can click in the button in the Main_Map and load Collection_map, but when a click th button on Collection_map to returno to Main_Map, nothing happens, im using the load stream level to do this ( see Print) How can i can do this?
asked Oct 08 '16 at 12:24 AM in Blueprint Scripting
To unload streaming levels use the Unload Steam Level node -
More information on how to do this can be found here - https://docs.unrealengine.com/latest/INT/Engine/LevelStreaming/HowTo/StreamWithBlueprints/index.html
answered Oct 08 '16 at 11:06 AM
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