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How to unload level Streams ?

Hi, im my project i have a persistant level (Main_Map) and a sub level (Collection_Map)

This two levels have a HUD and a button to go from Main_Map to Collection_Map and return

When i Test, i can click in the button in the Main_Map and load Collection_map, but when a click th button on Collection_map to returno to Main_Map, nothing happens, im using the load stream level to do this ( see Print) How can i can do this?

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Product Version: UE 4.13
collection.png (38.6 kB)
return.png (39.5 kB)
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asked Oct 08 '16 at 12:24 AM in Blueprint Scripting

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To unload streaming levels use the Unload Steam Level node -

alt text

More information on how to do this can be found here - https://docs.unrealengine.com/latest/INT/Engine/LevelStreaming/HowTo/StreamWithBlueprints/index.html

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answered Oct 08 '16 at 11:06 AM

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avatar image Diogobrc Oct 08 '16 at 01:45 PM

Hi, thanks for the answer, thats the node im using, my unreal is in portuguese, so the name changes, i tryed unload but theres effect only in the first time they load, to go back to a level unloaded, using again the node load stream level, nothing happens.

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collection.png (54.9 kB)
return.png (52.6 kB)
avatar image Razer313 Oct 08 '16 at 02:13 PM

Try using a Name variable for the level name, that will make sure that a typing error doesnt cause it. From what I can see the 2nd picture the 'M' in Map isnt capitalised and I think that field is case sensitive.

avatar image Diogobrc Oct 08 '16 at 03:57 PM

Hi, i do this and its true, besides, i habe load a level, but not the HUD, thats the problem, thnaks for helping!

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