Imported mesh, how to tile material?

I imported a test wall from Blender using the same dimensions as the Wall_400x400 asset from the starter content. I am unclear how to get this wall to properly use the brick material.

The wall on the left is the one I’ve imported from Blender. The wall on the right is from the starter content. They both have the same material applied. I did not apply a material to the wall in Blender before exporting. How do I get the wall on the left to properly display the material?

Thanks in advance for helping my noob-brain.

Have you UV-unwrapped your model in Blender?

In Blender: Tab into edit mode>U> choose ‘unwrap’ from the options.

It gets a lot more in depth than that, but basically you have to unwrap your mesh to tell the texture how to apply. The texture is 2d, and your mesh is 3d, so we unwrap the mesh to show the texture how to lay over the mesh.

Got it. Thank you!