Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

ragdoll physx: making a punch mannequin

i'm currently making a "punch mannequin" (a human body from the waist up mounted on a pole and used as target practice for punches and melee weapons in my games tutorial. I've but together a character and rigged it cutting off the bottom half and replacing this with a rigged pole in blender. this then stands on a cube base. i have also set up rotational constraints on the bones so it behaves more like a mannequin. In UE4 ive imported as a physics asset and want to enable physics for the whole object BUT attach it to something at the base restricting its movement here. how do i go about this ?

Product Version: UE 4.13
more ▼

asked Oct 08 '16 at 11:15 AM in Using UE4

avatar image

6 2 5 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question