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Can I create an actor component from a Class?

I've been looking and I simply can't find a way to create and add an Actor Component from a Class that extends Actor Component. The reason I need this is I have a bunch of Status effects, and a single method that should handle attaching them to characters. I want this method to receive an Effect Class, instantiate it and attach it to the Character Actor. So far, the only thing I've found is that you can call custom methods for each existing Actor Component Class. Is there really not a unifying method, like Spawn Actor from Class for Actors?

Product Version: UE 4.13
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asked Oct 08 '16 at 01:23 PM in Blueprint Scripting

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GMchris
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Nope. I cannot.

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answered Sep 07 '17 at 03:10 PM

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GMchris
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