Particles don't show if player is too close
I created a particle emitter to make rain and it works fine if I place it on scene. But if the player goes near they dissapear. I want this particle emitter following the player, and sure i place it on the blueprint and link it to the camera, but it only works if i place the emiitter at some distance, if i place it above the camera as intended they dissapear.
asked Oct 09 '16 at 05:21 PM in Using UE4
set the bounds inside cascade (reboot ue4 after you did) https://forums.unrealengine.com/showthread.php?12430-Particles-and-field-of-view
answered Oct 09 '16 at 05:24 PM
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