Is it possible to have 3D UMG widget wrap to geometry surface?

For instance can I slap a 3D widget to a curved surface and have the widget curve along with the surface?

I would like to know this as well! I would like to make a 3D visor that follows your head as if you were wearing a helmet with a heads up display embedded into your visor. I have attached a 3D widget to my mother. Controller pawn camera, it was working but the engine was experiencing extreme slow down for some reason. I believe the same thing happened when attaching it to my motion controller as well. But if it was patented to another object it seems to do alright. Does ok being a child of the VR pawn it’s self.