For some strange reason, both players show COMPLETELY different things on the windows. For example, Player one is currently crouching. Well, player 2 sees him as flying about the level. Here’s another example. I hit a rock and it went flying on player 2’s screen, but on player 1’s scree, no rocks have budged at all, and that rock DOESN’T EVENT EXIST!! I am so confused. Im using local multiplayer when I press play and set it to have 2 players. Any Ideas on why this is happening?
EDIT: Also, I forgot to mention that the animations are completely different too. I have an AimOffset and it works perfectly fine in view one, but in view two, It doesn’t even show/
It seem to be a replication issue.
If you are not familiar with replication, basicly what ever happens on player’s 1 computer has to be replicated to player’s 2 computer and vis-versa, this process is not automatic and you need to manually specify which variables, events, and actors should replicate their information.
Epic Games have a tutorials on how replication and multiplayer games work.
In case you are already familiar with those topic, my apologies.