Component overlap without Generating events on everything?
So I have a Capsule collider, I want to check if it is colliding with something. This object is following my mouse cursor. Is there anyway to constantly check this without ticking "Generate Overlap Events" on every single object in my scene?
asked Oct 10 '16 at 01:57 PM in Blueprint Scripting
Better solution, instead of having a capsule collider, I can have a CapsuleTraceForObjects.
answered Oct 11 '16 at 06:58 AM
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