Audio track limit?
Hi guys. Anybody knows what the theoretical limit of parallel-playing audio tracks in UE4 is? Say I had something like 80 tracks starting at the same time and having to stay in sync while playing, is that possible? Thanks in advance!
asked Oct 10 '16 at 05:14 PM in Using UE4
It defaults to 32, but you can increase that in the project settings.
answered Oct 10 '16 at 05:25 PM
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