Hello! I am currently working on a rolling credits screen for our game and I’ve run into a bit of an issue with UMG that I haven’t been able to find a solution to. The credits screen consists of two widgets: a) a widget that contains the background image, back button, logos, and the second widget; b) a widget that will contain all of the credit text. The second widget uses an animation to scroll from bottom up. The issue is that the credit text gets cut off at the point shown in the first image not displaying the rest of the text, despite being much longer as shown in the second image. It would make life a lot easier if I could just create the singular credits widget, otherwise I would have to make a bunch of separate widgets and fade them in and out manually in a blueprint.
Any help would be appreciated! Thanks for your time.