How to maintain player velocity on Launch Character?
When I move forwards and jump, if I use Launch Character node to push my character forwards in the air, it causes my player to lose all momentum. Is there a fix for this?
asked Oct 12 '16 at 01:35 AM in Blueprint Scripting
All you need to do is Disable the XYOverride on the LaunchCharacter node. This will allow the character to maintain all forward momentum.
Let me know if that helps.
answered Oct 13 '16 at 07:06 PM
TJ V ♦♦ STAFF
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