Like the title says, I’ve been trying to package the FPS blueprint template for android in development mode, and it comes back with “Build.xml does not exist” every time. It also says directly afterward that it could not find the [projectname] -debug.apk file. I’m running 4.13 and I just recently uninstalled all the android codeworks and reinstalled it with the one from in the engine extras folder. I have visual studio 2015 installed, but I’ve tried it with 2013 as well, and the errors were the same. I also made sure to set my environment variables correctly as you can see from the picture. (Disregard my use of the D:/ Programs folder to install the sdk and ndk, I just forgot to create the folder upon intallation)
Been working on this for 2 weeks now with no success. I need it to work for a class project. With love to everything that is good, please tell me what I’m doing wrong.
Here is the output log as it fails…
UATHelper: Packaging (Android (ETC1)): ====10/12/2016 1:37:34 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================
UATHelper: Packaging (Android (ETC1)): UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant… (note: it’s safe to ignore javac obsolete warnings)
UATHelper: Packaging (Android (ETC1)): Buildfile: build.xml does not exist!
UATHelper: Packaging (Android (ETC1)): Build failed
UATHelper: Packaging (Android (ETC1)): UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant again to show errors
UATHelper: Packaging (Android (ETC1)): Buildfile: build.xml does not exist!
UATHelper: Packaging (Android (ETC1)): Build failed
UATHelper: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: System.IO.DirectoryNotFoundException: Could not find a part of the path ‘E:\377\TESTPROJECT\Intermediate/Android/APK/bin/TESTPROJECT-debug.apk’.
UATHelper: Packaging (Android (ETC1)): at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (ETC1)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Packaging (Android (ETC1)): at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
UATHelper: Packaging (Android (ETC1)): at UnrealBuildTool.UEDeployAndroid.PrepForUATPackageOrDeploy(Fi
UATHelper: Packaging (Android (ETC1)): leReference ProjectFile, String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy)
UATHelper: Packaging (Android (ETC1)): at AndroidPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
UATHelper: Packaging (Android (ETC1)): at Project.Package(ProjectParams Params, Int32 WorkingCL)
UATHelper: Packaging (Android (ETC1)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ETC1)): BUILD FAILED
PackagingResults:Error: Error Unknown Error