Android build crash on launch

I use UE Github release brance and build a android application. It crash on launch. And ndk-stack output as below. I have no idea how to solve this problem. plz help me.

********** Crash dump: **********
Build fingerprint: 'Android/q80118/q80118:6.0.1/MXB48T/qiaolianwei09191946:userdebug/test-keys'
pid: 15181, tid: 15181, name: main  >>> com.YourCompany.Android1008pm <<<
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x7f9fb53500
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #00 pc 0000000004e277ec  /data/app/com.YourCompany.Android1008pm-1/lib/arm64/libUE4.so: Routine gpg::proto::AchievementImpl::SharedCtor() at :?
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #01 pc 0000000004e278a0  /data/app/com.YourCompany.Android1008pm-1/lib/arm64/libUE4.so: Routine gpg::proto::protobuf_AddDesc_achievement_5fimpl_2eproto() at :?
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #02 pc 0000000000003c28  /system/bin/linker64 (__dl__ZN6soinfo13call_functionEPKcPFvvE+104)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #03 pc 0000000000003d7c  /system/bin/linker64 (__dl__ZN6soinfo10call_arrayEPKcPPFvvEmb+248)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #04 pc 000000000000a090  /system/bin/linker64 (__dl__Z9do_dlopenPKciPK17android_dlextinfo+436)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #05 pc 00000000000033ac  /system/bin/linker64 (__dl_dlopen+44)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #06 pc 000000000030f65c  /system/lib64/libart.so (_ZN3art9JavaVMExt17LoadNativeLibraryEP7_JNIEnvRKNSt3__112basic_stringIcNS3_11char_traitsIcEENS3_9allocatorIcEEEEP8_jobjectPS9_+880)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #07 pc 00000000003aedc4  /system/lib64/libart.so (_ZN3artL18Runtime_nativeLoadEP7_JNIEnvP7_jclassP8_jstringP8_jobjectS5_+296)
Stack frame 10-12 09:36:47.106   748   748 F DEBUG   :     #08 pc 00000000021fd83c  /system/framework/arm64/boot.oat (offset 0x1f0d000)
Crash dump is completed

Hello leo dym,

From your question, you say that you’re using the UE4 Github Release branch, but your Product Version says “UE Github Master branch”. Did you select “Release” or “Master” when downloading the engine?

Are you trying to build a blank project for android or is it an existing project of yours? Have you been able to package for Android on any other builds of the engine? What kind of device are you using? Could you get the full logs from the device? You can see how to do that here: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums

We haven’t heard from you in a while, leo dym. Are you still experiencing this issue? If so, was what I suggested in my previous comment of any help and can you provide the information I requested? In the meantime, I’ll be marking this issue as resolved for tracking purposes.