BUG - quality of the sun (lens flare, bloom) dissapear in game simulate
I have a scene with a strange bug - when I press simulate - sun appear just a white cicle without effects, and after stop it's still the same. But after project reboot - in editor all ok before press simulate - again and again.
I migrate this scene into blank project and create new level - EMPTY . I copy sun, skylight from this level to old scene (which I migrate), and on the old scene I delete anything.
please, see it: https://drive.google.com/open?id=0B8AB9z2m-RC1VldCLTI4NE1fLVE
On the EMPTY level all is ok - in Editor, in Simulate mode - sun is good. But if change map to ApartmentCUT (migrate map) and press simulate - sun ugly again. and if change level after it to EMPTY - sun ugly there too.
If restart project - all ok before press simulate on migrate level.
IF it's not a BUG, I very very appreciate explanation how this magic work.
asked Oct 12 '16 at 09:04 PM in Bug Reports
In your level Blueprint you have a function called Scalability Settings. In this function you are setting your bloom quality to 0. This is removing your lens flare and bloom. Here is a screenshot of the node that is causing the issue. Either remove that from the function or set your bloom quality to a value above 0.
Hope that helps,
answered Oct 13 '16 at 06:21 PM
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