Character Blueprint Name as this, will be Crash ! !
I found my Character Blueprint's Name "BP_Character_MaglevSpaceShip_Cinematics" ( Original Name )
Have some problem.
When I change the Static Mesh of that.
And re-compile the Blueprint.
It Crash ~ ~ ! !
And then, I restart the UE4 Project.
It Crash too ~ ~ ! !
I am already resolved that with the New Name.
( "BP_Character_MaglevSpaceShip_Cine" )
But It seems the UE4's Bugs.
Maybe is the Path Name's length issue in some where of the UE4 Engine's Code.
( I think it will be very very Deep and Deep in the codes. ~ ~ )
asked Oct 12 '16 at 08:53 PM in Bug Reports
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answered Oct 17 '16 at 03:57 PM
Rudy Q ♦♦ STAFF
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