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Trouble building a project for mobile on a new PC.

link text I'm assuming the problem is stated in this, I have never encountered this before, and searching on google pops up no helpful results.

UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1

Has anyone ever encountered this before? How did you fix it?

This worked on the previous PC but due to hard disk constraints I transferred my files over to the other one.

Product Version: UE 4.13
log.txt (270.7 kB)
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asked Oct 13 '16 at 07:18 AM in Packaging & Deployment

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avatar image Samantha Sutton ♦♦ STAFF Oct 14 '16 at 08:05 PM


Please check out this post and see whether or not the solution there helps you!


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sure you installed the latest android code works on the other pc?

..\Epic Games\4.13\Engine\Extras\AndroidWorks\Win64\CodeWorksforAndroid-1R4-windows.exe

Otherwise try the quick start guide to ensure you've everything setup correctly: http://docs.unrealengine.com/latest/INT/Platforms/Android/GettingStarted/index.html

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answered Oct 13 '16 at 08:23 AM

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