Vive motion controll scale movement

Hello, i have HTC Vive, and motion controllers, my current level size is multiplayed to 3m (for example) then real world place, for example:
i have a free space on a flor (3x4 meters), in game i have a virtual level with size (9x12 meters), i’d like to make possibile “scale” my real movements by 3, is UE4 provide some easy way to do it? Currently i take possition on headset and make manual scaling (in blueprint), but didn’t find solution how to do it with motion contollers, maybe someone can help me with it, i will more then thankful.
Regards, Maxim.

Take a look at the world to meters scale node, by default it’s at 100, multiplying by your scale factor should do what you’re looking for