Visual Studio Error: Cannot open source file "ProceduralMeshComponent.h"
For some reason I'm getting this error when trying to include ProceduralMeshComponent.h.
Here is my Build.cs file. Any ideas?
From looking up a wiki post for using ProceduralMeshComponent in C++, it seems that you need to run Generate Project Files from right-clicking the project's .uproject file after adding this declaration so that Visual Studio can detect that you are looking to add that module.
You can find more information here: https://wiki.unrealengine.com/Procedural_Mesh_Component_in_C%2B%2B:Getting_Started
answered Oct 14 '16 at 09:15 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here