Remote build: Error_RemoteCertificatesNotFoundIPP

Hey guys,

we’re trying to create an IPA with a code project by using Unreal’s remote building. In order to use this functionality, I used Facepalm.exe’s guide which didn’t pose any problems during the setup. When trying to package the project, it seems everything goes fine until it runs the SSH to build on the Mac where it tries to run the Check dependencies command:

UATHelper: Packaging (iOS): UnrealBuildTool: Running SSH on 192.168.1.45 ... 
UATHelper: Packaging (iOS): UnrealBuildTool: Build settings from command line:
UATHelper: Packaging (iOS): UnrealBuildTool:     CODE_SIGN_IDENTITY = iPhone Developer
UATHelper: Packaging (iOS): UnrealBuildTool:     IPHONEOS_DEPLOYMENT_TARGET = 6.0
UATHelper: Packaging (iOS): UnrealBuildTool:     PROVISIONING_PROFILE = xxxxxxxxxxxxxxxxxx
UATHelper: Packaging (iOS): UnrealBuildTool:     SDKROOT = iphoneos10.0
UATHelper: Packaging (iOS): UnrealBuildTool: === BUILD TARGET RemoteMac OF PROJECT UE4_FromPC WITH CONFIGURATION Development ===
UATHelper: Packaging (iOS): UnrealBuildTool: Check dependencies
UATHelper: Packaging (iOS): UnrealBuildTool: Provisioning profile "iOS Team Provisioning Profile: *" is Xcode managed, but signing settings require a manually managed profile.
UATHelper: Packaging (iOS): UnrealBuildTool: Code signing is required for product type 'Application' in SDK 'iOS 10.0'
UATHelper: Packaging (iOS): UnrealBuildTool: ** BUILD FAILED **
UATHelper: Packaging (iOS): UnrealBuildTool: The following build commands failed:
UATHelper: Packaging (iOS): UnrealBuildTool:   Check dependencies
UATHelper: Packaging (iOS): UnrealBuildTool: (1 failure)
UATHelper: Packaging (iOS): UnrealBuildTool: Execute took 00:00:00.7469865
UATHelper: Packaging (iOS): UnrealBuildTool: IPP ERROR: RPCCommand MakeApp failed with return code Error_RemoteCertificatesNotFound

Is there anything that I might’ve missed during the setup for remote building our application?

I included the full output log of the automation tool here. I redacted some provision names and keys with multiple x’s just in case.

Hi tthiecke,

In the full output log I found the following:

Please review the following information on Manual Signing on the following link:

[Migrating Code Signing Configurations to Xcode 8][2]

Please use the Manual Signing method and let me know if this does not resolve your issue.

Thanks,

.

Hello ,

thanks for the quick reply. My apologies for the delay on my part. Thanks to that guide, we managed to (finally) package our project into an IPA. Adding the .xcconfig file to the solution fixed the problem.

Thanks again,