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C++ Multiplayer Possess

Hello! I am trying to spawn my character and then possess it, but unfortunately I can't manage to accomplish that. Here is my code:

 void ASchulCSGameMode::spawnPlayers(APlayerController *NewPlayer, int team)
 for (TObjectIterator<ASpawnArea> Itr; Itr; ++Itr)
     if (team == Itr->getTeam())

         FVector vec = Itr->returnRandomPoint();
         ACharacter* character =(ACharacter*) GetWorld()->SpawnActor



All of this code, is in the GameMode class. I am calling this code from the PostLogin function. Thanks in advance for your help.

Product Version: UE 4.13
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asked Oct 13 '16 at 10:06 AM in C++ Programming

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