at the moment its not possible to use the “bulk Edit via property matrix” to change the distance field resolution scale for multiple Objects.
I have 2 Projects in which i cannot use distance fields because my models are made up from a couple hundreds of single Staticmeshes and this would take ages to set the distance field resolution to a higher value.
There have been several requests over the last couple of years for this and each time the tickets have been “backlogged” or closed out as “Won’t Fix”. Not all settings can or will be exposed to the Property Matrix.
With source code availability everyone has the opportunity to implement these types of features themselves.
So there is this great feature that we can’t use? I have a scene with 2600 objects and it would take about 20 hours and a large bit of sanity to go through them. Why can’t we at least set the value on import then? Also, if everybody has the opportunity to implement this themselves why was it closed as ‘Wont Fix’?
PLEASE HELP. How do I compile this code? I’m not sure how to correctly create this function in Visual Studio. I’m new to C++ Is there a tutorial? I understand the calling part. I really need this batch script to work