How to set position of my character when i enter the car
.Hi everyone.I'm stuck with this problem:
-if my is in this position , everyhwhere on the map , but in that position , my character will attach ok , i mean it will stay in the driver chair. But if i drive the car , and go anywhere on the map , but in any position , my driver will be attached in other position , and in other rotation.,and i don't know why.How can I follow the rotation car(or world rotation,i don't know ).What should i do to attach my character in normal position , even if i go on a mountain with that car ,or everywhere?
This is my blueprint , that attach my character(actor) to car(actor): .
I would like to do something like in gta , where i can get in/out of car...Please help me , i'm stuck , and i need a method :D Thanks
asked Oct 13 '16 at 02:27 PM in Blueprint Scripting
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