.Hi everyone.I’m stuck with this problem:
-if my is in this position
, everyhwhere on the map , but in that position , my character will attach ok , i mean it will stay in the driver chair
. But if i drive the car , and go anywhere on the map , but in any position , my driver will be attached in other position , and in other rotation.
,and i don’t know why.How can I follow the rotation car(or world rotation,i don’t know ).What should i do to attach my character in normal position , even if i go on a mountain with that car ,or everywhere?
This is my blueprint , that attach my character(actor) to car(actor):
.
I would like to do something like in gta , where i can get in/out of car…Please help me , i’m stuck , and i need a method Thanks