Problem creating car blueprint
I have a problem with creating a blueprint using a fbx-file exported from Blender. My problem is that the car is tilting foward like shown in the image below.
I have tried to tweak the physics assets as well, but the problem still persists. By for example changing the Box to be around the Vehicle_Base instead of Armateur and using Default on the tires instread of Kinematics.
My wheel setup looks like so:
I can upload the fbx-file as well if desired. This is however a model from BlenderSwap that I have changed a little bit.
I would be greatful for any tip or advice on this issue.
If you exporting from Blender you have to add wheels offsets.
answered Sep 28 '17 at 10:26 PM
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