How can I implement Admob for iOS in Unreal?

I’ve been working in Unreal Engine 4 for about half a year now and I’ve enjoyed learning what it has to offer. Recently, I’ve been closing in on the release of my first mobile game made using Unreal’s blueprint system. However, due to the fact that Apple discontinued iAds, I’ve been trying to find a workaround for in-game advertisement using Google’s Admob service. I set up the project settings to work for Android and changed the code for the show/hide adbanner blueprints according to what a lot of websites suggested (such as Tip: Easy Interstitial Admob Ads. - Mobile - Unreal Engine Forums ). This implementation worked for Android and my apk is ready to ship. I’ve attempted to make an iOS build using similar methods and other suggestions on the web, but I’ve been unable to find any way to successfully implement Admob through Unreal 4 for iOS. I was told that this would be a good place to ask for help, so please let me know if you have a method of integrating Admob into an iOS Unreal game. I would go through the many different methods I’ve attempted, but honestly, I have no idea what I’ve tried at this point and I don’t think I’m anywhere close, so I’d like to try a fresh start with a clean method. Please let me know if you can help!

Enlightener,

One place you can start looking for hints / ideas is the IOSTapJoy plugin. This may not work directly out of the box, however, as we can’t directly distribute the SDK due to licensing (similar with AdMob).

However, it may give you some hints on where to start.

It can be found in source distributions here: \Engine\Plugins\Runtime\Advertising\IOSTapJoy

I don’t have a lot of experience with AdMob, so I may not be able to help much directly with those types of issues, but general interface / building issues I may be able to help with.

Thanks,
Jon N.

you need to write you own plugin to achieve this.
but there’s some plugin for admob IOS, have a look at this:
https://github.com/feixuwu/UnrealEngine4-EZ-Mobile-Ads

Hello,

We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: Universal Mobile Ads for iOS & Android - Marketplace - Unreal Engine Forums It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It’s stable, receives update every 1-2 months ,and we provide premium support.

If you have any questions, feel free to ask! :slight_smile:

Patrick,
gameDNA Ltd