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Pawn does not spawn

I created a new blank project with starter content and made a new pawn blueprint, just very simple for VR. I then made a new gamemode and set it in the world settings as well as project settings. The gamemode has the reference to my pawn. There is also a playerstart in the level. But whenever I hit play no pawn gets spawned. When I however choose any of the default editor UE4 pawns they all work fine. Is this a new bug in 4.13 or what could I be doing wrong?

Product Version: UE 4.13
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asked Oct 13 '16 at 05:32 PM in Bug Reports

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avatar image Davision Oct 13 '16 at 06:02 PM

Found the bug, when I have a skeleton mesh in the pawn which has collision set on with the object type being WorldStatic it just refuses to spawn it without any error message. I would have changed the object type at some point but WorldStatic is just the default setting.

avatar image Gravenface Feb 27 '19 at 04:16 PM

Thank you, guy! You saved my day!!!

avatar image Adam Davis STAFF Oct 13 '16 at 06:32 PM

Hi Davision,

I'm a bit confused. Are you still experiencing an error? If so, what steps can I take to reproduce this on my end?

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Hi Davision,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.

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answered Oct 17 '16 at 03:53 PM

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