Camer toggle

First I am new to Unreal and have looked around for a fix for this so far no luck and was hoping som one could shed some light on how to fix it. I am working on a camera toggle system, But when I press my input key it cycles through three view’s not two as expected. The views I get are FPS, Then I get the Third Person but then when I try to switch back to the FPS I get the back of the players head. and if I click on the toggle button again it then goes to FPS Since I only have two cameras.

110750-3rdperson.jpg

What I did
I created a thirdperson template and then opened the third person blueprint. I opened the viewport tab and created a new componet FPS_CAMERA and positioned it on my skeleton mesh and set the parent socket as the head.

I found a fix for this

This fixed the issue and everything looks as expected now.