OS X (El Capitan 10.11.6) freezes on actions in Unreal Editor
Dear Unreal Engine Community,
I moved from OS X Yosemite 10.10.5 to OS X El Capitan 10.11.6. I have installed Unreal Engine 4.12.5. On the following actions in Unreal Editor, OS X freezes so that I have to restart computer:
1 creating a new project (log gpulogfile.pdf is attached);
2 moving a Start Player actor (in the project that I created in UE 4.12.5 on OS X Yosemite 10.10.5);
3 going to Landscape Mode (in the project that I created in UE 4.12.5 on OS X Yosemite 10.10.5).
Another problem that I have is when I package my project (created on Yosemite 10.10.5 in UE 4.12.5), packaging finishes successfully, but exe-file has very low-quality graphics, much worse than I see in editor (I attach log-file uelog.pdf and the screenshot executable1.png).
I tried also the version Unreal 4.13.1, but the problems remain there (I created copy of the project transferred from 4.12.5 to 4.13.1).
My graphics card AMD Radeon R9 M380.
Thank you very much in advance for your help.
Hello, I do not have the aforementioned problem anymore in MacOS Sierra for the version Unreal Engine 4.13.1.
answered Oct 25 '16 at 08:22 AM
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