Hey.
I’ve got problem with editable mesh + morpher + skin modifier. In engine there are no smoothing groups which should be exported.
Object (“edit normals” just for preview):
Export to fbx settings (mesh + 2 bones)
Import options:
Final effect:
Morpher is working but smoothing groups were completely reset.
edit: After deleting Morpher from the stack - smoothing groups started to working in unreal…