Speed up rotation on orient rot to movement switch

I’m trying to switch to non-movement-oriented-rotation on aiming (and back on aim release). So far the switch works fine, except that the pawn takes its sweet time turning around if it’s facing toward camera when the switch occurs. Is there any way to speed up the rotation rate? I’ve tried setting an interp using timers (to avoid spamming it on tick) which either it didn’t work or I just didn’t use em right, and ‘use controller yaw’ just makes it pop to the correct direction- which is kinda jarring/looks bad.

Sorry if it’s a stupid question. Thanks much!