I’ve tried several time since Epic released Tappy Chicken to get my own projects up and running with HTML5.
- I’ve read the documentation: Sharing and Releasing Projects for Unreal Engine | Unreal Engine 5.1 Documentation
- A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums"]A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums
- I’ve installed a 64-bit browse(newest Firefox)
- I’ve installed Emscription + Python (and added variables in PATH etc.)
When trying to deploy my own projects I get errors when packaging, when I download the Tappy Chicken project I manage to package it, but it doesn’t run properly(picture attached).
What am I missing?
I’ve been trying to find a more detailed step by step guide or video tutorial on this, but I haven’t found one.