LookAt vector in material?
Is there a way to calculate LookAt vector (from point 1 to point 2) in materials?
asked Oct 16 '16 at 04:30 PM in Rendering
For what it takes, vector from StartPoint to EndPoint = EndPoint - StartPoint
If you need a unit vector, you can normalize the result after.
answered Oct 16 '16 at 04:42 PM
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