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Dustrictible Mesh - trying to jump on pieces after it has triggered


I've set up a destructible mesh in my 1st Person game and I'm trying to get it so the player can jump on the pieces of the DM after it has been triggered. I should add that I have slowed down time so the mesh is being destroyed in slo motion but the player is moving at normal speed.

Currently when I touch one of the chunks I get caught on it or am flung out of the level at speed. I have included screenshots of the settings for my DM - hope someone can help.

Thanks in advance!

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Product Version: UE 4.13
dm_1.png (37.8 kB)
dm_2.png (41.2 kB)
dm_3.png (18.3 kB)
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asked Oct 17 '16 at 10:19 AM in Using UE4

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answered Oct 24 '16 at 11:17 PM

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