How do you setup a Multiplayer session with Third-Person Blueprint Template?

Me and my friend both made a new project “Blueprint Third Person”. I opened a listen server using the “open Example_Map?listen” command, and he tried to connect using the “open (my IP)” command.

It did not seem to work.

We used a different multiplayer example and he was able to connect to my server just fine.

Anyone know what could be causing this? Such as us not having the exact same project files?

Any help would be appreciated.

Hi gotoel -

The Networking function is not built into the Third Person Blueprint Template but is in the Shooter game template. If you are interested in setting up the networking ability in that particular project, check out our tutorials on Networking with Blueprints, found here.

Thank You

Eric Ketchum