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[Oculus] How can I get my HMD's Forward and Right vector in blueprints?

[Oculus] How can I get my HMD's forward and Right vector in blueprints?

Thank you in advance for any and all help!

Product Version: UE 4.13
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asked Oct 18 '16 at 05:36 AM in VR

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Edgelooper
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2 answers: sort voted first

You should be able to get view forward and right like this...

GetPlayerCameraManager->GetCameraRotation->GetForwardVector / GetRightVector

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answered Nov 22 '16 at 08:38 AM

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ianmoran1970
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Thank You!

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answered Nov 23 '16 at 08:49 PM

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Edgelooper
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