[Oculus] How can I get my HMD's Forward and Right vector in blueprints?
[Oculus] How can I get my HMD's forward and Right vector in blueprints?
Thank you in advance for any and all help!
asked Oct 18 '16 at 05:36 AM in VR
You should be able to get view forward and right like this...
GetPlayerCameraManager->GetCameraRotation->GetForwardVector / GetRightVector
answered Nov 22 '16 at 08:38 AM
answered Nov 23 '16 at 08:49 PM
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