x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Multiple animations for one skeleton

I have been trying to get animations from 3ds Max working in UE4 for the past couple of days and finally got it working. In parts. I am finally able to export animations for a character from max and import it UE4. However, I cannot use different animations in the same animation blueprint exept for the one I exportet the mesh with. It always says that the skeleton is not compatible even though it is exactly the same skeleton.

Sadly I'm unable to send screenshots.

Within Max I was using FBX 2016/17 with standard settings including animation. In UE4 pretty much the same thing. Standard settings and import animation checked.

So, overall my question is:

How can I import/export multiple animations for the same skeleton? I'm sorry if I missed a thread handling this topic.

Thanks a lot in advance for help

Product Version: UE 4.13
Tags:
more ▼

asked Oct 18 '16 at 01:39 PM in Using UE4

avatar image

Investigator
8 3 5 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

After rechecking if or what I did wrong I found the solution to my problem already. If anyone ran into the same problem:

When importing, under 'Skeletal mesh' at the very top select the skeletal mesh you're targeting from the drop down menu. Easy as that. Feeling stupid over here...

more ▼

answered Oct 18 '16 at 01:50 PM

avatar image

Investigator
8 3 5 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question