Multiple animations for one skeleton
I have been trying to get animations from 3ds Max working in UE4 for the past couple of days and finally got it working. In parts. I am finally able to export animations for a character from max and import it UE4. However, I cannot use different animations in the same animation blueprint exept for the one I exportet the mesh with. It always says that the skeleton is not compatible even though it is exactly the same skeleton.
Sadly I'm unable to send screenshots.
Within Max I was using FBX 2016/17 with standard settings including animation. In UE4 pretty much the same thing. Standard settings and import animation checked.
So, overall my question is:
How can I import/export multiple animations for the same skeleton? I'm sorry if I missed a thread handling this topic.
Thanks a lot in advance for help
asked Oct 18 '16 at 01:39 PM in Using UE4
After rechecking if or what I did wrong I found the solution to my problem already. If anyone ran into the same problem:
When importing, under 'Skeletal mesh' at the very top select the skeletal mesh you're targeting from the drop down menu. Easy as that. Feeling stupid over here...
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