I’ve noticed when I’m running around the editor that my right click menus and even some click functionality seems to be intermittent when an editor window is on any non-primary monitor.
As an example:
Viewport - Monitor 1 (primary)
Blueprints - Monitor 2
Content Browser - Monitor 3
When I right click the content browser in any monitor that isn’t Monitor 1, the menu that should appear is often invisible. Submenus can appear if I manage to hover over an item that contains one, but otherwise it’s a complete guess as to what I could be trying to click on.
Then, if I drag the content browser back to the primary window, all menus work as expected.
Is there a setting I’ve overlooked that might help with this?
This has been happening for several versions of UE but I am currently using 4.13.