Error when Launching / Failed Packaging
I've searched high and low for a solution to my problem, but I'm stuck and need some help.
I have a project that uses a third party library plugin that I'm developing. Everything works fine when previewing in the editor, either just in the viewport or as a standalone or VR. However, all goes to hell when I try and use the Launch feature.
The following issues pop out in my log:
U4DPlayer is the name of my plugin, but I don't seem to have any scripts by that name. Is this somehow missing or important? Can this warning be ignored?
This is being thrown by one of my blueprints. The struct in question is defined. I've tried replacing it, everything compiles fine. I also tried changing the LoadingPhase of the plugin to "PreDefault" which was suggested elsewhere with no improvement.
Any help is appreciated. Full log attached.link text
asked Oct 18 '16 at 07:26 PM in Packaging & Deployment
Ok, I think I have this sorted actually. The plugin type was "Developer". I've switched it to "Runtime" so it's actually available at runtime.
answered Oct 18 '16 at 08:05 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here