Splitting the RollingBall
This is one of my first games that I am going to try and release but I am looking for people who can assist me by giving me some advice . My question is that if I wanted to add a function that causes the RollingBall to split into two(or more) separate actors, how would I go about this in a blueprint?
asked Oct 19 '16 at 04:23 AM in Blueprint Scripting
We noticed that this is a duplicate post of this question: https://answers.unrealengine.com/questions/509622/is-it-possible-to-split-the-rolling-ball-bp.html
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answered Oct 19 '16 at 08:05 PM
TJ V ♦♦ STAFF
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