FindPathToLocation with offset

Hi, everyone!
Is there a way to get route points with offset from NavMesh borders.
I’m trying to do AI vehicle, so I can’t use Navigation agent in movement component, because I have to use custom MoveTo.

This is how it is now:

This is how I want:

Is there any way to achieve that without Navmesh modifiers or Navmesh shape changing?

Did you find a solution to this? I have the same problem. One solution would be to surround the walls with NavModifierVolumes, but i don’t think that that would be the optimal thing to do

Sorry, for not replying. Yeah, found a solution, I jussed messed a bit with NavAgent setting, it has some helpful parameters.

It can be done through nav mesh agent parameters

Can you give a tutorial for this I am also having same problem with this

If you give a tutorial which will save my time

Thank you