FindPathToLocation with offset
Hi, everyone! Is there a way to get route points with offset from NavMesh borders. I'm trying to do AI vehicle, so I can't use Navigation agent in movement component, because I have to use custom MoveTo.
This is how it is now:
This is how I want:
Is there any way to achieve that without Navmesh modifiers or Navmesh shape changing?
asked Oct 19 '16 at 12:39 PM in Using UE4
It can be done through nav mesh agent parameters
answered Dec 25 '17 at 10:18 AM
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