Brightness kicks in after some time
Im having a problem in my level. Brightness in my level kicks in after I start play/preview (happens with packaged game too). As you can see in video, it kicks in after 2 mins. Same thing happens after lighting build too. I have to wait some time for editor to render it correctly. Im saying brightness because I dont know what this issue is. It might not be about brightness at all. You can skip directly to 3:00 in video.
I noticed in the video that before the issue appeared you changed the color of the walls. You may be triggering an event that is causing the change.
It honestly looks like the textures/materials are changing on the furniture in that room rather that the brightness increasing. If it was brightness issue you would see the change occur globally on the screen, but only some assets change their color values.
If this issue always occurs after a set amount of time in your level I would check your level blueprint as well to see if you have a timed event that is changing the materials or textures in that room.
Let me know if that helps,
answered Oct 19 '16 at 05:11 PM
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