Hello, after getting 4.13.1 I suddenly started getting this error in my project when packaging. I tried deleting all my blueprints, made them from scratch and repackage, but for some reason I can’t package the bloody project, I get this error out of nowhere about something missing from UE4, and I’m using a fresh UE install.
And I really need to deliver this project and NO COMPILE error on my blueprints.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:935][ 0]LogOutputDevice:Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:936][ 0]LogOutputDevice:Error: === Handled ensure: ===
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:936][ 0]LogOutputDevice:Error:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:936][ 0]LogOutputDevice:Error: Ensure condition failed: nullptr != CDO [File:D:\Build\++UE4+Release-4.13+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp] [Line: 2684]
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:936][ 0]LogOutputDevice:Error: Error: Invalid CDO in class /Engine/Transient.TRASHCLASS_ColorPickWidgetBar_10
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: Stack:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: UE4Editor-Core.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: UE4Editor-Core.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: UE4Editor-Core.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:937][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:938][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:938][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:938][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:938][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:938][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:939][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:940][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:941][ 0]LogOutputDevice:Error: KERNEL32.DLL
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:942][ 0]LogOutputDevice:Error: ntdll.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:942][ 0]LogOutputDevice:Error: ntdll.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:942][ 0]LogOutputDevice:Error:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.23:942][ 0]LogOutputDevice:Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/ColorSelector/ColorPickWidgetBar.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:306][ 0]LogCook:Display: Cooking /Game/ColorSelector/Puntero -> C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/ColorSelector/Puntero.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/ColorSelector/Puntero.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:314][ 0]LogCook:Display: Cooking /Game/Assets/Textures/Cursor -> C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/Assets/Textures/Cursor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:317][ 0]LogSavePackage:Display: Finished SavePackage C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/Assets/Textures/Cursor.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:317][ 0]LogCook:Display: Cooking /Game/ColorSelector/Teleport -> C:/Users//Desktop/Loft/Saved/Cooked/WindowsNoEditor/Loft/Content/ColorSelector/Teleport.uasset
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:319][ 0]LogSavePackage:Warning:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Referencers of WidgetAnimation /Engine/Transient.TRASHCLASS_Teleport_8:WidgetAnimation_0:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:380][ 0]LogWindows:Error: Windows GetLastError: The system cannot find the file specified. (2)
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:754][ 0]LogWindows:Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:754][ 0]LogWindows:Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:754][ 0]LogWindows:Error:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:754][ 0]LogWindows:Error: KERNELBASE.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:754][ 0]LogWindows:Error: UE4Editor-Core.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:755][ 0]LogWindows:Error: UE4Editor-Core.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:755][ 0]LogWindows:Error: UE4Editor-CoreUObject.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:757][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:757][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:757][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:758][ 0]LogWindows:Error: UE4Editor-Cmd.exe
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:759][ 0]LogWindows:Error: KERNEL32.DLL
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:759][ 0]LogWindows:Error: ntdll.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:759][ 0]LogWindows:Error: ntdll.dll
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:759][ 0]LogWindows:Error:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.19-14.12.24:761][ 0]LogWindows:Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 37,9661037s to run UE4Editor-Cmd.exe, ExitCode=3