Animation Body twisted in UE4 import
Im not getting the same Animation look like im getting in blender where i made the animation. The body gets twisted on the middle spine bone and the leg just kicks up randomly and that isnt in the animation i made in Blender.
are all your bones oriented on the same axis'? Is this the default armature that comes with blender or a custom rig? and when you exported did you check the option to export only deform bones? any one of these could be the issue.
answered Oct 19 '16 at 04:46 PM
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