collision not working on newly imported models without autogenerate collision first.
collision not working on newly imported models without autogenerate collision first. Steps to reproduce. If you export from maya.. then import without any collision... then try to use complex collision... the collision doesnt work.
In contract if you import a model with auto generated collision, then proceed to delete collision , and finally use auto generate as collision... then it works... no idea why.. been experienceing this on like the last 50 models i imported.
This is also going to be a major time waster for me since most of my environment has been built, but half of it probably doesnt have collision working and i will have to test every single mesh individually... wether its doorarches... or walls... or peices of trash....
Sounds like auto-generate is generating simple and complex collision as it is meant to do. When you have it off then no collision is generated; simple or complex. So it makes sense that if you have no collision then collision detection will not work. When you delete collision I imagine that you're only deleting the simple collision and not complex. Either way this seems to be working as intended and if you're only using complex collision then you should probably just have auto-generate on.
answered Oct 19 '16 at 06:37 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here