Forward Renderer and Ambient Occlusion - 4.14 Preview

Hi,
I am testing at the moment the Forward Renderer. (4.14 Preview) I noticed that Ambient Occlusion is not working. Will this feature be supported in the final version? Ambient Occlusion is really very important for me.

Best regards, Andreas

Hi Maxwell_77,

If you look at this link: Unreal Engine 4.14 Preview - Announcements - Epic Developer Community Forums SSAO is listed as currently not supported yet. I do think there are plans in the future to allow SSAO you will just need to keep an eye out when that feature is listed as supported.

,

Ed

Hi Ed,
thank you very much for this information. :slight_smile:

Best regards, Andreas

At the moment Ambient Occlusion is still not supported with the Forward Renderer. Is this feature in development? The lack of SSAO is really a big problem.