[SEQUENCER] How to save sequencer animation as animation sequence?
In Sequencer I created animation for my object. How can I save it as animation sequence to trigger it when I needed? Or maybe I should use something different way to animate it?
Why I animated it in Sequencer. I have a chest with the body mesh and the cape mesh (two different meshes). I don't want to store it as one mesh (but they are stored in one blueprint), so I created Sequencer animation of opening chest and done animation for that. How can I trigger that animation from blueprint when I needed to?
asked Oct 21 '16 at 12:07 PM in Rendering
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